타이틀 |
Head Worn Display System for Equivalent Visual Operations |
저자 |
Cupero, Frank;; Valimont, Brian;; Wise, John;; Best. Carl;; DeMers, Bob |
Keyword |
DISPLAY DEVICES;; HUMAN FACTORS ENGINEERING;; VISUAL ACUITY;; FLIGHT CHARACTERISTICS;; EYE (ANATOMY); COCKPITS;; SIMULATION;; COMMERCIAL AIRCRAFT;; COSTS;; |
URL |
http://hdl.handle.net/2060/20090028622 |
보고서번호 |
LF99-8901;; NASA/CR-2009-215781 |
발행년도 |
2009 |
출처 |
NTRS (NASA Technical Report Server) |
ABSTRACT |
Head-Worn Displays or so-called, near-to-eye displays have potentially significant advantages in terms of cost, overcoming cockpit space constraints, and for the display of spatially-integrated information. However, many technical issues need to be overcome before these technologies can be successfully introduced into commercial aircraft cockpits. The results of three activities are reported. First, the near-to-eye display design, technological, and human factors issues are described and a literature review is presented. Second, the results of a fixed-base piloted simulation, investigating the impact of near to eye displays on both operational and visual performance is reported. Straight-in approaches were flown in simulated visual and instrument conditions while using either a biocular or a monocular display placed on either the dominant or non-dominant eye. The pilot''s flight performance, visual acuity, and ability to detect unsafe conditions on the runway were tested. The data generally supports a monocular design with minimal impact due to eye dominance. Finally, a method for head tracker system latency measurement is developed and used to compare two different devices. |